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0-SniperGfx-0 - Creatrs of stunning 3D Gfx for any purpose, Web Gfx, Cinema, Television or Game Gfx.
 
A Ray Tracing Accelerator Based on a Hierarchy of 1D Sorted Lists - "Since the introduction of ray tracing as a rendering technique, several approaches have been proposed to reduce the number of ray/object tests. This paper presents yet another such approach based on a hierarchy of 1D sorted lists." Available in PostScript format. By Alain Fournier and Pierre Poulin.
 
ACM Crossroads: Ray Tracing - Article on Ray Tracing in the student magazine of the ACM.
 
AGM3d Incorporated - A commercial library that provides fast and accurate intersection calculations between ray and surfaces, or general geometry models from CAD, CAE, CAM graphics.
 
AGRAPHA Productions - Provides visual effects services to the film, television, and multimedia industries.
 
ASCA Raytrace Simulation - trace_asca is an ASCA simulator written in C++, with some C and Fortran libraries linked in as well. The raytracing is based on Pete Serlemitsos' IDL raytrace routine trace2.pro. A compiled exectuable is available for DEC Alphas.
 
Architexture material editor - Architexture is a POV material editor for Windows 9x. It supports pigments, normals, finishes, color maps, interior or media, normal maps, density maps, and even fog.
 
Bob's Digital Imagery - A small graphics company. Ready to do small jobs that do not require fast turn-around.
 
Chuck's Raytracing Software - Personal page with 240+ Ray tracing links to programs for modeling, Ray tracing, converting, and animating. Plus models for Moray, POV, meshes, and others.
 
Dave's Graphics Resource Center - A one stop reference for digital graphics users.
 
Digital Carvers Guild - Freeware and commercial 3D extensions.
 
Highsider - Raytracing with Cinema 4D.
 
Homepage of Arndt von Koenigsmarck - Includes a 3D gallery, a discussion board and chat. Information about 3D related books. Free workshops and models.
 
Illuminatus - A ray tracer written in Java.
 
Internet Raytracing Competition - Regular awards for best raytraced still images and animations submitted by the public. Site includes most recent winners, voting on the current round, and the topic and rules for submitting to the next round.
 
Introduction to Ray Tracing - The introduce of ray tracing. Also known as ray casting, determines the visibility of surfaces by tracing imaginary rays of light from the viewer's eye to the objects in the scene.
 
Laurens Lapre's Webpages - Home of the incredible Lparser, the program reads a Lsystem description and processes it into a 3d form which can then be outputted in several formats, including VRML, DXF and POV.
 
Light in C++ - The object-oriented raytracer which can raytrace general relativistic sunsets in dispersive media.
 
Lightflow Rendering Interface - An object oriented programming interface to synthetic rendering, which provides a common environment and description language to treat light distribution in three dimensional spaces.
 
Nick Chirkov - Ray tracing, Monte-Carlo Global Illumination, real-time ray tracing.
 
 

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