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BMRT
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BMRT Shaders - Shaders from Larry Gritz's BMRT with examples.
 
Blue Moon Rendering Tools (BMRT) - A ray tracer distributed free of charge. Supports such features as ray traced reflections and shadows; area lights; texture, environment, and shadow mapping; and fully programmable surface, displacement, light, and volume shaders. Available for Linux (x86), Windows 2000/NT/98/95, and SGI (IRIX 6.x).
 
Notes on BMRT - BMRT comes with good documentation. However, to help get started in rendering your RIB files at home here are a few notes. Download the compiled Shaders and source code.
 
Project BORG - BORG (BMRT Ordinary Rendering GUI) is a free network rendering system for BMRT with graphical manager frontend. Runs on any by the BMRT supported platforms (Linux, Solaris, IRIX, Windows95/98/NT).
 
Shaders - Several shaders of background, dented, funkyglass, green marble, plank, screen, screen anti-aliased, shiny, and stucco.
 
Using BMRT as a Ray Server for PRMan - Explains how to render scenes using PRMan with ray traced shadows and reflections, using BMRT as an "oracle" to provide answers to computations that PRMan cannot solve.
 
Working with BMRT - Here are a couple of tips and programs to help integrate BMRT into Houdini.
 
Yahoo Groups: BMRT - User list for BMRT users seeking advice, receive critiques on your work, critique and learn from the work of others, or share something great, including shaders.
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