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A Visual Introduction to POV-Ray - Good introduction on how POV-Ray works and what it can do.
 
Daylon Graphics - Leveller - Tutorial hosted by the creator of the program Leveller explains how to create a vegetated landscape scene using the Leveller heightfield editor and POV-Ray.
 
Fusner's Raytracing Grimore - Contains raytracing philosophy, tips and sample source code for objects and textures.
 
Ib Rasmussen's - Mini tutorial on the use of POV-Rays built-in wood textures.
 
Image Mapping Tutorial - This tutorial expansively covers the image mapping process used in POV-Ray. It is superbly written and well documented with both examples of code and images for comparison. By Maestro Mysterieux.
 
Introduction to POV-Ray Animation - This Introduction is to help you get started it will not on the other hand explain every possible option nor will it turn you into a master over night.
 
Jeff Lee's Home - Understanding the POV Ray Matrix keyword, in a brief tutorial on the basics of a rarely used but useful element of the POV-Ray scene description language.
 
POV Ray Study Gallery - Tutorial site dedicated to the POV Raycaster. Includes step by step example code, forum, news, and other features coming soon.
 
POV Ray Tips - Many useful tips, tricks and techniques for POV-Ray.
 
PRSG - POV Ray Study Gallery. A tutorial site dedicated to the POV Raytracer. It includes step-by-step example code, News, Links, and a Gallery.
 
Persistence of Text - Great introductory material on POV-Ray including information for Macintosh users
 
The Online POV-Ray Tutorial - Excellent resource for POV-Ray users, from novice to expert. It is well designed and documented.
 
The POV Bicubic Mesh Tutorial - Learn how to use bicubics in POV Ray.
 
Up Against The Wall - A brief tutorial on how to create a realistic-looking brick wall in POV-Ray without having to place hundreds or thousands of individual objects.
 
XenoArch - Superpatch Povray Tutorials - Tutorial focuses on using the Iso-Surface function in POV-Ray for making a moon cratered object.
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