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whatUseek Directory Site Listings:
 
Pattern Depot - Collection of patterns submitted by users sorted into categories.
 
Pattern Languages of Programs (PLoP) Conference - Information about forthcoming and past PLoP conferences.
 
Pattern Tools - Tool support for object-oriented (design) patterns.
 
Patterns Home Page - A source for information about all aspects of software patterns and pattern languages.
 
Patterns and Software: Essential Concepts and Terminology - Comprehensive introduction to patterns by Brad Appleton.
 
Patterns for Human-Computer Interaction - A paper, based on a master's thesis, which examines evidence to support the existence of patterns for human-computer interaction.
 
Patterns for Object Relational Database Mapping - This page is a directory to various pattern papers about object/relational database access layeres. If you are looking for a product that maps objects to relational databases, it is a good idea to have some understanding of the mechanisms behind the products.
 
Patterns-discussion FAQ - This is not a FAQ in the usual sense. It contains very brief summaries of topics that have been discussed on the patterns-discussion list, in question and answer format.
 
Patterns: A Way to Reuse Expertise - By Linda Rising, AG Communications System (AGCS). Published in IEEE Communications Magazine, Vol 37 No. 4, April, 1999.
 
Portland Pattern Repository - Very useful pattern info. Includes articles as well as discussions in the form of the WikiWikiWeb.
 
Smalltalk Patterns - Documentation on patterns associated with Dolphin Smalltalk.
 
Software Technologies - Design Patterns - Software Design Pattern techniques, papers, references and catalogues for professional software developers.
 
The Amsterdam Collection of Patterns in User Interface Design - A XML based collection of user centered patterns in user interface design. Includes background information and links to other collections.
 
The HCI Patterns Home Page - Provides conference information and papers about pattern languages for human-computer interaction and user interface design.
 
Visitor Pattern (Dual Dispatch without Multimethods) - Simple example of a problem that the Visitor pattern can solve, with a code example in Java, avoiding switch statements and downcasts.
 
 

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