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Betatron - For the creation of 2D-platform and action-arcade games in C++ for the DJGPP v2.0 compiler. [Open Source]
 
ClanLib - ClanLib is an opensource cross platfrom Game SDK. Currently is works on Linux and Win32.
 
Clean Game Library - Complete development system for creating tile-based games with the functional language Clean. Includes several example games.
 
GUT - The Grand Unified Toolkit (GUT) is a C++ library targeted towards the development of games and other forms of interactive media.
 
Jet3D - Jet3D is a (commercial) free and open source realtime 3D graphics engine and SDK.
 
MIDAS Digital Audio System - MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage.
 
PathLib - Pathfinding library for games, optimal paths through maps, timing objects and their movements through maps. Sample application available.
 
PenguinPlay - A free and open source Game SDK in development, that provides an environment for games and multimedia applications on Linux and other Unix like operating systems.
 
PowerPak GSDK - A GUI and networking game programming library that is meant to be portable across platforms. Stable releases support Linux on various architectures, BeOS, FreeBSD and Windows.
 
RAD Gametools - Develops game software technologies which are licensed by primarily by video game companies.
 
Regimental Command - A generic armored combat system.
 
The Photon Effect - libCON DirectX C++ libraries and ColDet collision detection libraries. Documentation, tools, code examples, and game skeletons available.
 
Titan - A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.
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